fix hex calculations in v12

This commit is contained in:
n0q
2024-07-27 10:22:35 -07:00
committed by Manuel Vögele
parent 0808f17ee3
commit 0e2ab35db7
2 changed files with 8 additions and 6 deletions
+5 -4
View File
@@ -137,10 +137,11 @@ function onEntityLeftDragStart(wrapped, event) {
const ruler = canvas.controls.ruler;
ruler.draggedEntity = this;
const entityCenter = getEntityCenter(this);
ruler.rulerOffset = {
x: entityCenter.x - event.interactionData.origin.x,
y: entityCenter.y - event.interactionData.origin.y,
};
const isV11 = game.release.generation === 11;
ruler.rulerOffset = {
x: isV11 ? entityCenter.x - event.interactionData.origin.x : 0,
y: isV11 ? entityCenter.y - event.interactionData.origin.y : 0,
};
if (game.settings.get(settingsKey, "autoStartMeasurement")) {
let options = {};
setSnapParameterOnOptions(ruler, options);