fix hex calculations in v12
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+5
-4
@@ -137,10 +137,11 @@ function onEntityLeftDragStart(wrapped, event) {
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const ruler = canvas.controls.ruler;
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ruler.draggedEntity = this;
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const entityCenter = getEntityCenter(this);
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ruler.rulerOffset = {
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x: entityCenter.x - event.interactionData.origin.x,
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y: entityCenter.y - event.interactionData.origin.y,
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};
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const isV11 = game.release.generation === 11;
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ruler.rulerOffset = {
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x: isV11 ? entityCenter.x - event.interactionData.origin.x : 0,
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y: isV11 ? entityCenter.y - event.interactionData.origin.y : 0,
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};
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if (game.settings.get(settingsKey, "autoStartMeasurement")) {
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let options = {};
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setSnapParameterOnOptions(ruler, options);
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