Revert to pre-v12 maeasureDistances to restore gridless functionality
This commit is contained in:
+1
-1
@@ -251,7 +251,7 @@ function applyGridlessSnapping(event) {
|
||||
return {ray};
|
||||
});
|
||||
origin = segments.pop().ray.A;
|
||||
waypointDistance = canvas.grid.measurePath(segments).reduce((a, b) => a + b);
|
||||
waypointDistance = canvas.grid.measureDistances(segments).reduce((a, b) => a + b);
|
||||
origin = {x: origin.x, y: origin.y};
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user