Cache the output of SpeedProvider.getRanges during a drag to increase speed provider performance

This commit is contained in:
Manuel Vögele
2021-04-29 12:40:17 +02:00
parent 4671e6de51
commit 1acc012d65
3 changed files with 8 additions and 2 deletions
+4 -1
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## In development
### Bugfixes
### Performance
- Greatly increased the performance when playing on huge maps and when moving many tokens at once.
- Huge performance improvements for speed providers. (Technical details: `getRanges` is now being called way less frequently)
### Bugfixes
- When starting to drag a new token while the previous one is still moving the ruler won't dissappear anymore when the previous token arrives at it's destination.