Cache the output of SpeedProvider.getRanges during a drag to increase speed provider performance
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## In development
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### Bugfixes
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### Performance
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- Greatly increased the performance when playing on huge maps and when moving many tokens at once.
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- Huge performance improvements for speed providers. (Technical details: `getRanges` is now being called way less frequently)
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### Bugfixes
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- When starting to drag a new token while the previous one is still moving the ruler won't dissappear anymore when the previous token arrives at it's destination.
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