Reformat with prettier

This commit is contained in:
Manuel Vögele
2023-06-12 19:36:20 +02:00
parent 4c3d7ab42a
commit 1dccbcb081
2 changed files with 4 additions and 10 deletions
+2 -6
View File
@@ -380,9 +380,7 @@ export function extendRuler() {
options.snap = options.snap ?? true;
if (this.waypoints.filter(w => !w.isPrevious).length > 1) {
event.preventDefault();
const mousePosition = getPointer().getLocalPosition(
canvas.tokens,
);
const mousePosition = getPointer().getLocalPosition(canvas.tokens);
const rulerOffset = this.rulerOffset;
// Options are not passed to _removeWaypoint in vanilla Foundry.
@@ -484,9 +482,7 @@ export function extendRuler() {
if (isToken && game.settings.get(settingsKey, "enableMovementHistory"))
ruler.dragRulerAddWaypointHistory(getMovementHistory(entity));
ruler.dragRulerAddWaypoint(entityCenter, {snap: false});
const mousePosition = getPointer().getLocalPosition(
canvas.tokens,
);
const mousePosition = getPointer().getLocalPosition(canvas.tokens);
const destination = {
x: mousePosition.x + ruler.rulerOffset.x,
y: mousePosition.y + ruler.rulerOffset.y,
+2 -4
View File
@@ -286,13 +286,11 @@ export function isClose(a, b, delta) {
}
export function getPointer() {
return canvas.app.renderer.plugins.interaction?.mouse ?? canvas.app.renderer.events.pointer
return canvas.app.renderer.plugins.interaction?.mouse ?? canvas.app.renderer.events.pointer;
}
export function getMeasurePosition() {
const mousePosition = getPointer().getLocalPosition(
canvas.tokens,
);
const mousePosition = getPointer().getLocalPosition(canvas.tokens);
const rulerOffset = canvas.controls.ruler.rulerOffset;
const measurePosition = {x: mousePosition.x + rulerOffset.x, y: mousePosition.y + rulerOffset.y};
return measurePosition;