Update lancer speed attribute (#301)
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@@ -55,7 +55,7 @@ The game systems that offer Drag Ruler integration are:
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- GURPS 4th Edition Game Aid (Unofficial) (starting with version 0.9.1)
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- GURPS 4th Edition Game Aid (Unofficial) (starting with version 0.9.1)
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- Hackmaster (starting with version 0.2.11)
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- Hackmaster (starting with version 0.2.11)
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- Ironclaw Second Edition (starting with version 0.2.2)
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- Ironclaw Second Edition (starting with version 0.2.2)
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- Lancer (via the module [Lancer Speed Provider](https://foundryvtt.com/packages/lancer-speed-provider))
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- Lancer (via the module [Lancer Ruler Integration](https://foundryvtt.com/packages/lancer-speed-provider))
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- Level Up: Advanced 5th Edition (Official) (via the module [A5E Drag Ruler Integration](https://foundryvtt.com/packages/a5edragruler))
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- Level Up: Advanced 5th Edition (Official) (via the module [A5E Drag Ruler Integration](https://foundryvtt.com/packages/a5edragruler))
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- Pathfinder 1 (starting with version 0.77.3)
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- Pathfinder 1 (starting with version 0.77.3)
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- Pathfinder 2e (via the module [PF2E Drag Ruler Integration](https://foundryvtt.com/packages/pf2e-dragruler/))
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- Pathfinder 2e (via the module [PF2E Drag Ruler Integration](https://foundryvtt.com/packages/pf2e-dragruler/))
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+1
-1
@@ -9,7 +9,7 @@ export function getDefaultSpeedAttribute() {
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case "dnd5e":
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case "dnd5e":
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return "actor.system.attributes.movement.walk";
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return "actor.system.attributes.movement.walk";
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case "lancer":
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case "lancer":
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return "actor.system.derived.speed";
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return "actor.system.speed";
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case "pf1":
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case "pf1":
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case "D35E":
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case "D35E":
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return "actor.system.attributes.speed.land.total";
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return "actor.system.attributes.speed.land.total";
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