Don't return any value in _socketUpdateCombatantDragRulerFlags to reduce the amount of network traffic

This commit is contained in:
Manuel Vögele
2021-04-14 17:32:40 +02:00
parent b734257515
commit 27ffb2d8cb
+1 -1
View File
@@ -13,5 +13,5 @@ export async function updateCombatantDragRulerFlags(combat, combatant, flags) {
async function _socketUpdateCombatantDragRulerFlags(combatId, combatantId, flags) {
const combat = game.combats.get(combatId);
return combat.updateEmbeddedEntity("Combatant", {_id: combatantId, flags: {dragRuler: flags}}, {diff: false});
await combat.updateEmbeddedEntity("Combatant", {_id: combatantId, flags: {dragRuler: flags}}, {diff: false});
}