Use parseInt on the speed attribute to increase compatibility with game systems (resolves #60)

This commit is contained in:
Manuel Vögele
2021-04-20 16:59:06 +02:00
parent 1faeda6f47
commit 4be6730fd5
2 changed files with 6 additions and 1 deletions
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## In development
### Compatiblilty
- Drag Ruler's Generic Speed Provider is now able to work with game systems that put non-number characters behind the tokens movement speed (like `30ft.`). One example for such a game system is Dungeon Crawl Classics. ([#60](https://github.com/manuelVo/foundryvtt-drag-ruler/issues/60))
## 1.5.2
### Bugfixes
- Drag Ruler no longer prevents tokens that don't have an actor from being moved. ([#58](https://github.com/manuelVo/foundryvtt-drag-ruler/issues/58))