Support for difficult terrain with tokens larger than 1x1

This commit is contained in:
Manuel Vögele
2021-03-15 20:17:38 +01:00
parent c4d089e8ff
commit 4f1dec3089
5 changed files with 46 additions and 11 deletions
+3
View File
@@ -6,6 +6,9 @@
- The GM's Drag Ruler can now be hidden from non GM players via a setting.
- When multiple different colors apply to a single grid space because the path crosses itself the color representing ranges further away will take priortiy over colors representing closer ranges.
### API
- Speed providers can now selectively ignore difficult terrain and even implement their own cost functions, if the default Drag Ruler behavior doesn't fit the game system. This can be achieved by overriding the new, optional `SpeedProvider` function `getCostForStep`.
## 1.3.5
### Bugfixes