Code changes for v9 compatibility (moves keybindings into the new foundry API)
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+25
-12
@@ -1,4 +1,5 @@
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import {getColorForDistanceAndToken, getRangesFromSpeedProvider} from "./api.js";
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import {currentSpeedProvider, getColorForDistanceAndToken, getRangesFromSpeedProvider} from "./api.js";
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import {getHexSizeSupportTokenGridCenter} from "./compatibility.js";
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import {cancelScheduledMeasurement, measure} from "./foundry_imports.js"
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import {getMovementHistory} from "./movement_tracking.js";
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import {settingsKey} from "./settings.js";
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@@ -22,19 +23,9 @@ export function extendRuler() {
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}
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async moveToken(event) {
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// This function is invoked by left clicking
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// Disable moveToken if Drag Ruler is active
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if (!this.isDragRuler)
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return await super.moveToken(event);
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let options = {};
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setSnapParameterOnOptions(this, options);
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if (!game.settings.get(settingsKey, "swapSpacebarRightClick")) {
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this.dragRulerAddWaypoint(this.destination, options);
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}
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else {
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this.dragRulerDeleteWaypoint(event, options);
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}
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}
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toJSON() {
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@@ -172,6 +163,28 @@ export function extendRuler() {
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this.dragRulerRanges = getRangesFromSpeedProvider(this.draggedEntity);
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return getColorForDistanceAndToken(distance, this.draggedEntity, this.dragRulerRanges) ?? this.color;
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}
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dragRulerStart(options, measureImmediately=true) {
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const entity = this.draggedEntity;
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const isToken = entity instanceof Token;
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if (isToken && !currentSpeedProvider.usesRuler(entity))
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return;
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const ruler = canvas.controls.ruler;
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ruler.clear();
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ruler._state = Ruler.STATES.STARTING;
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let entityCenter;
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if (isToken && canvas.grid.isHex && game.modules.get("hex-size-support")?.active && CONFIG.hexSizeSupport.getAltSnappingFlag(entity))
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entityCenter = getHexSizeSupportTokenGridCenter(entity);
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else
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entityCenter = entity.center;
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if (isToken && game.settings.get(settingsKey, "enableMovementHistory"))
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ruler.dragRulerAddWaypointHistory(getMovementHistory(entity));
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ruler.dragRulerAddWaypoint(entityCenter, {snap: false});
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const mousePosition = canvas.app.renderer.plugins.interaction.mouse.getLocalPosition(canvas.tokens);
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const destination = {x: mousePosition.x + ruler.rulerOffset.x, y: mousePosition.y + ruler.rulerOffset.y};
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if (measureImmediately)
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ruler.measure(destination, options);
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}
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}
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Ruler = DragRulerRuler;
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