v10 compat: Update to new token animation name
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@@ -95,9 +95,7 @@ async function animateEntities(entities, draggedEntity, draggedRays, wasPaused)
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);
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if (animate)
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await Promise.all(
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entityPaths.map(
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({entity}) => CanvasAnimation.getAnimation(entity.movementAnimationName)?.promise,
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),
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entityPaths.map(({entity}) => CanvasAnimation.getAnimation(entity.animationName)?.promise),
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);
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// This is a flag of the "Monk's Active Tile Triggers" module that signals that the movement should be cancelled early
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