Fix a regression in 5/5/5

This commit is contained in:
Manuel Vögele
2022-01-29 22:14:34 +01:00
parent b56d4fd14d
commit 5e96be458e
+2 -2
View File
@@ -65,12 +65,12 @@ function getNode(pos, initialize=true) {
if (use5105 && isDiagonal)
targetLayer = 1 - targetLayer;
const neighbor = getNode({...neighborPos, layer: targetLayer}, false);
// TODO We currently assume a cost of one for all transitions. Change this for 5/10/5 or difficult terrain support
// TODO We currently assume a cost of one for all transitions. Change this for 5/10/5 or difficult terrain support
let edgeCost = 1;
if (isDiagonal) {
// We charge 0.0001 more for edges to avoid unnecessary diagonal steps
edgeCost = targetLayer === 1 ? 1.0001 : 2;
edgeCost = pos.layer === 1 && targetLayer === 0 ? 2 : 1.0001;
}
node.edges.push({target: neighbor, cost: edgeCost});
}