diff --git a/js/pathfinding.js b/js/pathfinding.js index e2aa518..2b1dda2 100644 --- a/js/pathfinding.js +++ b/js/pathfinding.js @@ -81,7 +81,7 @@ export function findPath(from, to, token, previousWaypoints) { let tokenSize = Math.max(token.data.width, token.data.height) * canvas.dimensions.size; let pathfinder = gridlessPathfinders.get(tokenSize); if (!pathfinder) { - pathfinder = GridlessPathfinding.initialize(canvas.walls.placeables, tokenSize, token.data.elevation, Boolean(game.modules.get("levels")?.active)); + pathfinder = GridlessPathfinding.initialize(canvas.walls.placeables, tokenSize, token.data.elevation, Boolean(game.modules.get("wall-height")?.active)); gridlessPathfinders.set(tokenSize, pathfinder); } paintGridlessPathfindingDebug(pathfinder); @@ -280,7 +280,7 @@ function paintGriddedPathfindingDebug(lastNode, token) { debugGraphics.removeChildren().forEach(c => c.destroy()); let currentNode = lastNode; while (currentNode) { - let text = new PIXI.Text(currentNode.cost.toFixed(0)); + let text = new PIXI.Text(currentNode.cost.toFixed(1)); let pixels = getSnapPointForTokenObj(getPixelsFromGridPositionObj(currentNode.node), token); text.anchor.set(0.5, 1.0); text.x = pixels.x;