diff --git a/CHANGELOG.md b/CHANGELOG.md index 99f5050..5586805 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,17 @@ +## 1.8.0 +### New features +- Pressing escape during a drag now cancels the drag +- Undoing a movement via Ctrl+Z will now also remove that movement from Drag Ruler's movement history +- Drag Ruler can now configured to stay disabled by default when a Token/Template is being dragged. In that case it will activate once the button to place a waypoint is being pressed. + +### Bugfixes +- Fixed a bug that caused the ruler to snap to grid when a waypoint was deleted while shift was being pressed (thanks to Michael Clavell!) +- Fixed a bug that could leave behind a single waypoint on the canvas when canceling a dragging operation while moving the mouse + +### Compatibility +- Drag Ruler is now compatible with the "Toggle Snap To Grid" module (thanks to Michael Clavell!) + + ## 1.7.7 ### Compatibility - Updated the default settings for the swade game system. The new default speed attribute points to a speed value that gets adjusted for wounds. diff --git a/module.json b/module.json index 85b06f0..9bb0cfe 100644 --- a/module.json +++ b/module.json @@ -2,7 +2,7 @@ "name": "drag-ruler", "title": "Drag Ruler", "description": "When dragging a token displays a ruler showing how far you've moved that token.", - "version": "1.7.7", + "version": "1.8.0", "minimumCoreVersion" : "0.8.5", "compatibleCoreVersion" : "0.8.8", "authors": [ @@ -59,7 +59,7 @@ ], "socket": true, "url": "https://github.com/manuelVo/foundryvtt-drag-ruler", - "download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.7.7.zip", + "download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.8.0.zip", "manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json", "readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md", "changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",