Update code for Foundry 0.8.5
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@@ -83,7 +83,7 @@ async function animateEntities(entities, draggedEntity, draggedRays, wasPaused)
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const updates = entityPaths.map(({entity, path}) => {
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return {x: path.B.x, y: path.B.y, _id: entity.id};
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});
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await draggedEntity.scene.updateEmbeddedEntity(draggedEntity.constructor.embeddedName, updates, {animate});
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await draggedEntity.scene.updateEmbeddedDocuments(draggedEntity.constructor.embeddedName, updates, {animate});
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if (animate)
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await Promise.all(entityPaths.map(({entity, path}) => entity.animateMovement(path)));
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}
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