Remove redundant & broken code path in _computeDistance (fixes #280)
This commit is contained in:
+1
-7
@@ -262,12 +262,6 @@ export function extendRuler() {
|
|||||||
if (!this.isDragRuler) {
|
if (!this.isDragRuler) {
|
||||||
return super._computeDistance(gridSpaces);
|
return super._computeDistance(gridSpaces);
|
||||||
}
|
}
|
||||||
if (!this.dragRulerEnableTerrainRuler) {
|
|
||||||
if (!this.dragRulerIgnoreGrid) {
|
|
||||||
gridSpaces = true;
|
|
||||||
}
|
|
||||||
super._computeDistance(gridSpaces);
|
|
||||||
} else {
|
|
||||||
const shape = this.draggedEntity ? getTokenShape(this.draggedEntity) : null;
|
const shape = this.draggedEntity ? getTokenShape(this.draggedEntity) : null;
|
||||||
const options = {
|
const options = {
|
||||||
ignoreGrid: this.dragRulerIgnoreGrid,
|
ignoreGrid: this.dragRulerIgnoreGrid,
|
||||||
@@ -284,7 +278,7 @@ export function extendRuler() {
|
|||||||
s.distance = d;
|
s.distance = d;
|
||||||
s.text = this._getSegmentLabel(s, totalDistance);
|
s.text = this._getSegmentLabel(s, totalDistance);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
for (const [i, segment] of this.segments.entries()) {
|
for (const [i, segment] of this.segments.entries()) {
|
||||||
const unsnappedSegment = this.dragRulerUnsnappedSegments[i];
|
const unsnappedSegment = this.dragRulerUnsnappedSegments[i];
|
||||||
unsnappedSegment.startDistance = segment.startDistance;
|
unsnappedSegment.startDistance = segment.startDistance;
|
||||||
|
|||||||
Reference in New Issue
Block a user