Send a proper token to onMovementHistoryUpdate
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+2
-1
@@ -9,8 +9,9 @@ Hooks.once("socketlib.ready", () => {
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export function updateCombatantDragRulerFlags(combat, updates) {
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export function updateCombatantDragRulerFlags(combat, updates) {
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const combatId = combat.id;
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const combatId = combat.id;
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// TODO Check if canvas.tokens.get is still neccessary in future foundry versions
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return socket.executeAsGM(_socketUpdateCombatantDragRulerFlags, combatId, updates)
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return socket.executeAsGM(_socketUpdateCombatantDragRulerFlags, combatId, updates)
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.then(() => currentSpeedProvider.onMovementHistoryUpdate(updates.map(update => combat.getCombatant(update._id).token)));
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.then(() => currentSpeedProvider.onMovementHistoryUpdate(updates.map(update => canvas.tokens.get(combat.getCombatant(update._id).token._id))));
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}
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}
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async function _socketUpdateCombatantDragRulerFlags(combatId, updates) {
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async function _socketUpdateCombatantDragRulerFlags(combatId, updates) {
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