Organzie imports

This commit is contained in:
Manuel Vögele
2022-01-03 00:44:16 +01:00
parent 0573adf0fe
commit 84c18a6221
4 changed files with 5 additions and 6 deletions
+1 -1
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@@ -1,5 +1,5 @@
import {settingsKey} from "./settings.js";
import { getMeasurePosition, setSnapParameterOnOptions } from "./util.js";
import {getMeasurePosition, setSnapParameterOnOptions} from "./util.js";
export let disableSnap = false;
export let moveWithoutAnimation = false;
+2 -2
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@@ -1,7 +1,7 @@
"use strict"
import {getColorForDistanceAndToken, getMovedDistanceFromToken, getRangesFromSpeedProvider, initApi, registerModule, registerSystem} from "./api.js";
import {checkDependencies, getHexSizeSupportTokenGridCenter, highlightMeasurementTerrainRuler} from "./compatibility.js";
import {checkDependencies, getHexSizeSupportTokenGridCenter} from "./compatibility.js";
import {moveEntities, onMouseMove} from "./foundry_imports.js"
import {disableSnap, registerKeybindings} from "./keybindings.js";
import {libWrapper} from "./libwrapper_shim.js";
@@ -11,7 +11,7 @@ import {extendRuler} from "./ruler.js";
import {registerSettings, RightClickAction, settingsKey} from "./settings.js"
import {recalculate} from "./socket.js";
import {SpeedProvider} from "./speed_provider.js"
import {isClose, setSnapParameterOnOptions} from "./util.js";
import {setSnapParameterOnOptions} from "./util.js";
Hooks.once("init", () => {
registerSettings()
+1 -1
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@@ -3,7 +3,7 @@ import {getHexSizeSupportTokenGridCenter} from "./compatibility.js";
import {cancelScheduledMeasurement, measure} from "./foundry_imports.js"
import {getMovementHistory} from "./movement_tracking.js";
import {settingsKey} from "./settings.js";
import {getSnapPointForEntity, setSnapParameterOnOptions} from "./util.js";
import {getSnapPointForEntity} from "./util.js";
export function extendRuler() {
class DragRulerRuler extends Ruler {
+1 -2
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@@ -1,4 +1,3 @@
export function getDefaultSpeedAttribute() {
switch (game.system.id) {
case "CoC7":
@@ -11,7 +10,7 @@ export function getDefaultSpeedAttribute() {
return "actor.data.data.derived.speed"
case "pf1":
case "D35E":
return "actor.data.data.attributes.speed.land.total"
return "actor.data.data.attributes.speed.land.total"
case "sfrpg":
return "actor.data.data.attributes.speed.value";
case "shadowrun5e":