Fix a bug that caused Drag Ruler to measure euclidic distance when Terrain Ruler isn't active

This commit is contained in:
Manuel Vögele
2021-04-14 15:44:27 +02:00
parent f7683e8945
commit 8f896d9b82
+1 -1
View File
@@ -30,7 +30,7 @@ export function measureDistances(segments, token, shape, gridSpaces=true, option
return distances.concat(terrainRuler.measureDistances(newSegments, opts)); return distances.concat(terrainRuler.measureDistances(newSegments, opts));
} }
else { else {
return canvas.grid.measureDistances(segments, options); return canvas.grid.measureDistances(segments, opts);
} }
} }