Remove support for TerrainLayer (Enhanced Terrain Layer stays supported)
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@@ -168,7 +168,7 @@ export function measure(destination, options={}) {
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options.ignoreGrid = false;
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}
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options.enableTerrainRuler = isToken && game.modules.get("terrain-ruler")?.active && (!game.modules.get("TerrainLayer")?.active || canvas.grid.type !== CONST.GRID_TYPES.GRIDLESS);
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options.enableTerrainRuler = isToken && game.modules.get("terrain-ruler")?.active;
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const waypoints = this.waypoints.concat([destination]);
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// Move the waypoints to the center of the grid if a size is used that measures from edge to edge
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