Implement measurement template support (resolves #13)

This commit is contained in:
Manuel Vögele
2021-05-18 13:53:02 +02:00
parent fd81833583
commit acd2e74064
5 changed files with 101 additions and 65 deletions
+4 -3
View File
@@ -15,11 +15,12 @@ export function highlightMeasurementTerrainRuler(ray, startDistance, tokenShape=
}
}
export function measureDistances(segments, token, shape, options={}) {
export function measureDistances(segments, entity, shape, options={}) {
const isToken = entity instanceof Token;
const opts = duplicate(options)
if (!opts.gridSpaces)
opts.gridSpaces = true;
const terrainRulerAvailable = game.modules.get("terrain-ruler")?.active && (!game.modules.get("TerrainLayer")?.active || canvas.grid.type !== CONST.GRID_TYPES.GRIDLESS);
const terrainRulerAvailable = isToken && game.modules.get("terrain-ruler")?.active && (!game.modules.get("TerrainLayer")?.active || canvas.grid.type !== CONST.GRID_TYPES.GRIDLESS);
if (terrainRulerAvailable) {
const firstNewSegmentIndex = segments.findIndex(segment => !segment.ray.dragRulerVisitedSpaces);
@@ -27,7 +28,7 @@ export function measureDistances(segments, token, shape, options={}) {
const newSegments = segments.slice(firstNewSegmentIndex);
const distances = previousSegments.map(segment => segment.ray.dragRulerVisitedSpaces[segment.ray.dragRulerVisitedSpaces.length - 1].distance);
previousSegments.forEach(segment => segment.ray.terrainRulerVisitedSpaces = duplicate(segment.ray.dragRulerVisitedSpaces));
opts.costFunction = (x, y) => getCostFromSpeedProvider(token, getAreaFromPositionAndShape({x, y}, shape), {x, y});
opts.costFunction = (x, y) => getCostFromSpeedProvider(entity, getAreaFromPositionAndShape({x, y}, shape), {x, y});
if (previousSegments.length > 0)
opts.terrainRulerInitialState = previousSegments[previousSegments.length - 1].ray.dragRulerFinalState;
return distances.concat(terrainRuler.measureDistances(newSegments, opts));