diff --git a/src/migration.js b/src/migration.js index 4f48888..df2278e 100644 --- a/src/migration.js +++ b/src/migration.js @@ -8,19 +8,6 @@ export function performMigrations() { let dataVersion = game.settings.get(settingsKey, "dataVersion") if (dataVersion === "fresh install") { - // Migration from unnamed version. TODO Remove this in a future version - let speedAttribute = game.settings.storage.get("world").get(`${settingsKey}.speedAttribute`) - if (speedAttribute) - speedAttribute = speedAttribute.slice(1, speedAttribute.length - 1) - const speedAttributeDefault = game.settings.get(settingsKey, "speedProviders.native.setting.speedAttribute") - if (speedAttribute !== speedAttributeDefault) - game.settings.set(settingsKey, "speedProviders.native.setting.speedAttribute", speedAttribute) - - let dashMultiplier = game.settings.storage.get("world").get(`${settingsKey}.dashMultiplier`) - const dashMultiplierDefault = game.settings.get(settingsKey, "speedProviders.native.setting.dashMultiplier") - if (dashMultiplier !== dashMultiplierDefault) - game.settings.set(settingsKey, "speedProviders.native.setting.dashMultiplier", dashMultiplier) - // End of unnamed version migration code game.settings.set(settingsKey, "dataVersion", currentDataVersion) return }