Elevation also needs to be respected if only "wall-height" is enabled
This commit is contained in:
+1
-1
@@ -79,7 +79,7 @@ export function findPath(from, to, token, previousWaypoints) {
|
|||||||
let tokenSize = Math.max(token.data.width, token.data.height) * canvas.dimensions.size;
|
let tokenSize = Math.max(token.data.width, token.data.height) * canvas.dimensions.size;
|
||||||
let pathfinder = gridlessPathfinders.get(tokenSize);
|
let pathfinder = gridlessPathfinders.get(tokenSize);
|
||||||
if (!pathfinder) {
|
if (!pathfinder) {
|
||||||
pathfinder = GridlessPathfinding.initialize(canvas.walls.placeables, tokenSize, token.data.elevation, Boolean(game.modules.get("levels")?.active));
|
pathfinder = GridlessPathfinding.initialize(canvas.walls.placeables, tokenSize, token.data.elevation, Boolean(game.modules.get("wall-height")?.active));
|
||||||
gridlessPathfinders.set(tokenSize, pathfinder);
|
gridlessPathfinders.set(tokenSize, pathfinder);
|
||||||
}
|
}
|
||||||
paintGridlessPathfindingDebug(pathfinder);
|
paintGridlessPathfindingDebug(pathfinder);
|
||||||
|
|||||||
Reference in New Issue
Block a user