Rename js/ to src/ since the rust component is now gone
This commit is contained in:
@@ -0,0 +1,90 @@
|
||||
/**
|
||||
* Functions taken directly from the hex-size-support module (https://github.com/Ourobor/Hex-Size-Support/releases/tag/1.1.0).
|
||||
* Unless otherwise stated, these functions are taken as-is.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Altered version of this function.
|
||||
* - Instead of taking a token as a parameter to retrieve the altOrientationFlag, receive the flag value directly
|
||||
* - Instead of taking a grid parameter, get the grid value from the globas canvas
|
||||
*/
|
||||
export function findVertexSnapPoint(x, y, altOrientationFlag) {
|
||||
const grid = canvas.grid.grid;
|
||||
if (grid.columns) {
|
||||
return findSnapPointCols(x, y, grid.h, grid.w, altOrientationFlag);
|
||||
} else {
|
||||
return findSnapPointRows(x, y, grid.h, grid.w, altOrientationFlag);
|
||||
}
|
||||
}
|
||||
|
||||
function findSnapPointRows(x, y, h, w, alt) {
|
||||
let xOffset = 0.0;
|
||||
if (canvas.grid.grid.even) {
|
||||
xOffset = -0.5;
|
||||
}
|
||||
|
||||
let yOffset1 = 0.75;
|
||||
let yOffset2 = 0.0;
|
||||
if (alt) {
|
||||
yOffset1 = 0.25;
|
||||
yOffset2 = 1.0;
|
||||
}
|
||||
|
||||
let row1 = calculateSnapPointsRows(x, y, h, w, 0.5 + xOffset, yOffset1);
|
||||
let row2 = calculateSnapPointsRows(x, y, h, w, 1.0 + xOffset, yOffset2);
|
||||
|
||||
let dist1 = Math.pow(row1.x - x, 2) + Math.pow(row1.y - y, 2);
|
||||
let dist2 = Math.pow(row2.x - x, 2) + Math.pow(row2.y - y, 2);
|
||||
|
||||
if (dist1 < dist2) {
|
||||
return row1;
|
||||
} else {
|
||||
return row2;
|
||||
}
|
||||
}
|
||||
|
||||
function calculateSnapPointsRows(x, y, h, w, xOff, yOff) {
|
||||
let c = Math.floor((x + (0.5 - xOff) * w) / w + 1);
|
||||
let r = Math.floor((y + (0.75 - yOff) * h) / (1.5 * h) + 1);
|
||||
|
||||
let snapX = c * w - (1 - xOff) * w;
|
||||
let snapY = r * h * 1.5 - (1.5 - yOff) * h;
|
||||
|
||||
return {x: snapX, y: snapY};
|
||||
}
|
||||
|
||||
function findSnapPointCols(x, y, h, w, alt) {
|
||||
let yOffset = 0.0;
|
||||
if (canvas.grid.grid.even) {
|
||||
yOffset = -0.5;
|
||||
}
|
||||
|
||||
let xOffset1 = 0.25;
|
||||
let xOffset2 = 1.0;
|
||||
if (alt) {
|
||||
xOffset1 = 0.75;
|
||||
xOffset2 = 0.0;
|
||||
}
|
||||
|
||||
let row1 = calculateSnapPointsCols(x, y, h, w, xOffset1, 0.5 + yOffset);
|
||||
let row2 = calculateSnapPointsCols(x, y, h, w, xOffset2, 1.0 + yOffset);
|
||||
|
||||
let dist1 = Math.pow(row1.x - x, 2) + Math.pow(row1.y - y, 2);
|
||||
let dist2 = Math.pow(row2.x - x, 2) + Math.pow(row2.y - y, 2);
|
||||
|
||||
if (dist1 < dist2) {
|
||||
return row1;
|
||||
} else {
|
||||
return row2;
|
||||
}
|
||||
}
|
||||
|
||||
function calculateSnapPointsCols(x, y, h, w, xOff, yOff) {
|
||||
let c = Math.floor((x + (0.75 - xOff) * w) / (1.5 * w) + 1);
|
||||
let r = Math.floor((y + (0.5 - yOff) * h) / h + 1);
|
||||
|
||||
let snapX = c * w * 1.5 - (1.5 - xOff) * w;
|
||||
let snapY = r * h - (1 - yOff) * h;
|
||||
|
||||
return {x: snapX, y: snapY};
|
||||
}
|
||||
Reference in New Issue
Block a user