Always draw the ruler from the token's center for larger tokens (even on grids). Highlight all spaces occupied by larger tokens.
This commit is contained in:
+4
-5
@@ -6,6 +6,7 @@ import {measure, moveTokens, onMouseMove} from "./foundry_imports.js"
|
||||
import {performMigrations} from "./migration.js"
|
||||
import {registerSettings, settingsKey} from "./settings.js"
|
||||
import {SpeedProvider} from "./speed_provider.js"
|
||||
import { getSnapPointForToken } from "./util.js"
|
||||
|
||||
Hooks.once("init", () => {
|
||||
registerSettings()
|
||||
@@ -158,7 +159,7 @@ function onTokenLeftDragStart(event) {
|
||||
if (canvas.grid.isHex && game.modules.get("hex-size-support")?.active && CONFIG.hexSizeSupport.getAltSnappingFlag(this))
|
||||
tokenCenter = getHexSizeSupportTokenGridCenter(this)
|
||||
else
|
||||
tokenCenter = {x: this.x + canvas.grid.grid.w / 2, y: this.y + canvas.grid.grid.h / 2}
|
||||
tokenCenter = this.center
|
||||
ruler.clear();
|
||||
ruler._state = Ruler.STATES.STARTING;
|
||||
ruler.rulerOffset = {x: tokenCenter.x - event.data.origin.x, y: tokenCenter.y - event.data.origin.y}
|
||||
@@ -216,10 +217,8 @@ function onRulerMoveToken(event) {
|
||||
|
||||
function addWaypoint(point, snap=true) {
|
||||
if (snap)
|
||||
point = canvas.grid.getCenter(point.x, point.y);
|
||||
else
|
||||
point = [point.x, point.y]
|
||||
this.waypoints.push(new PIXI.Point(point[0], point[1]));
|
||||
point = getSnapPointForToken(point.x, point.y, this.draggedToken)
|
||||
this.waypoints.push(new PIXI.Point(point.x, point.y));
|
||||
this.labels.addChild(new PreciseText("", CONFIG.canvasTextStyle));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user