Add defaults for dcc system
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@@ -1,6 +1,7 @@
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## In development
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## In development
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### Compatiblilty
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### Compatiblilty
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- Drag Ruler's Generic Speed Provider is now able to work with game systems that put non-number characters behind the tokens movement speed (like `30ft.`). One example for such a game system is Dungeon Crawl Classics. ([#60](https://github.com/manuelVo/foundryvtt-drag-ruler/issues/60))
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- Drag Ruler's Generic Speed Provider is now able to work with game systems that put non-number characters behind the tokens movement speed (like `30ft.`). One example for such a game system is Dungeon Crawl Classics. ([#60](https://github.com/manuelVo/foundryvtt-drag-ruler/issues/60))
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- The Generic Speed Provider now has good default settings for the Dungeon Crawl Classics (dcc) game system.
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## 1.5.2
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## 1.5.2
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@@ -1,6 +1,8 @@
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export function getDefaultSpeedAttribute() {
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export function getDefaultSpeedAttribute() {
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switch (game.system.id) {
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switch (game.system.id) {
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case "dcc":
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return "actor.data.data.attributes.speed.value";
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case "dnd5e":
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case "dnd5e":
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return "actor.data.data.attributes.movement.walk"
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return "actor.data.data.attributes.movement.walk"
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case "lancer":
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case "lancer":
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@@ -17,6 +19,7 @@ export function getDefaultDashMultiplier() {
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switch (game.system.id) {
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switch (game.system.id) {
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case "swade":
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case "swade":
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return 0
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return 0
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case "dcc":
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case "dnd5e":
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case "dnd5e":
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case "lancer":
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case "lancer":
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case "pf1":
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case "pf1":
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