Add default values for the Crucible system (#283)
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@@ -25,6 +25,8 @@ export function getDefaultSpeedAttribute() {
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return "actor.derivedValues.speed.value";
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case "wfrp4e":
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return "actor.system.details.move.walk";
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case "crucible":
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return "actor.system.movement.stride";
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}
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return "";
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}
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@@ -49,6 +51,8 @@ export function getDefaultDashMultiplier() {
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return 3;
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case "wfrp4e":
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return 2;
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case "crucible":
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return 0;
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}
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return 0;
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}
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