Track the movement of all tokens that are moved simultaneously in one batch (huge performance bump if many tokens are moved)

This commit is contained in:
Manuel Vögele
2021-04-29 00:03:05 +02:00
parent f0d1ef9d48
commit f0ef109658
3 changed files with 21 additions and 11 deletions
+7 -5
View File
@@ -5,13 +5,15 @@ Hooks.once("socketlib.ready", () => {
socket.register("updateCombatantDragRulerFlags", _socketUpdateCombatantDragRulerFlags);
});
export function updateCombatantDragRulerFlags(combat, combatant, flags) {
export function updateCombatantDragRulerFlags(combat, updates) {
const combatId = combat.id;
const combatantId = combatant._id;
return socket.executeAsGM(_socketUpdateCombatantDragRulerFlags, combatId, combatantId, flags);
return socket.executeAsGM(_socketUpdateCombatantDragRulerFlags, combatId, updates);
}
async function _socketUpdateCombatantDragRulerFlags(combatId, combatantId, flags) {
async function _socketUpdateCombatantDragRulerFlags(combatId, updates) {
const combat = game.combats.get(combatId);
await combat.updateEmbeddedEntity("Combatant", {_id: combatantId, flags: {dragRuler: flags}}, {diff: false});
updates = updates.map(update => {
return {_id: update._id, flags: {dragRuler: update.dragRulerFlags}};
});
await combat.updateEmbeddedEntity("Combatant", updates, {diff: false});
}