Fix remainging errors from merge
This commit is contained in:
+13
-9
@@ -167,15 +167,19 @@ export function getAreaFromPositionAndShape(position, shape) {
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}
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export function getTokenShape(token) {
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if (token.scene.data.gridType === CONST.GRID_TYPES.GRIDLESS) {
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return getTokenShapeForTokenData(buildSnapPointTokenData(token), token.scene);
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}
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export function getTokenShapeForTokenData(tokenData, scene=canvas.scene) {
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if (scene.data.gridType === CONST.GRID_TYPES.GRIDLESS) {
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return [{x: 0, y: 0}]
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}
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else if (token.scene.data.gridType === CONST.GRID_TYPES.SQUARE) {
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const topOffset = -Math.floor(token.data.height / 2)
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const leftOffset = -Math.floor(token.data.width / 2)
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else if (scene.data.gridType === CONST.GRID_TYPES.SQUARE) {
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const topOffset = -Math.floor(tokenData.height / 2)
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const leftOffset = -Math.floor(tokenData.width / 2)
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const shape = []
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for (let y = 0;y < token.data.height;y++) {
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for (let x = 0;x < token.data.width;x++) {
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for (let y = 0;y < tokenData.height;y++) {
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for (let x = 0;x < tokenData.width;x++) {
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shape.push({x: x + leftOffset, y: y + topOffset})
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}
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}
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@@ -183,8 +187,8 @@ export function getTokenShape(token) {
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}
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else {
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// Hex grids
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if (game.modules.get("hex-size-support")?.active && CONFIG.hexSizeSupport.getAltSnappingFlag(token)) {
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const borderSize = token.data.flags["hex-size-support"].borderSize;
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if (game.modules.get("hex-size-support")?.active && tokenData.hexSizeSupport.altSnappingFlag) {
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const borderSize = tokenData.hexSizeSupport.borderSize;
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let shape = [{x: 0, y: 0}];
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if (borderSize >= 2)
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shape = shape.concat([{x: 0, y: -1}, {x: -1, y: -1}]);
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@@ -193,7 +197,7 @@ export function getTokenShape(token) {
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if (borderSize >= 4)
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shape = shape.concat([{x: -2, y: -1}, {x: 1, y: -1}, {x: -1, y: -2}, {x: 0, y: -2}, {x: 1, y: -2}])
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if (Boolean(CONFIG.hexSizeSupport.getAltOrientationFlag(token)) !== canvas.grid.grid.options.columns)
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if (Boolean(tokenData.hexSizeSupport.altOrientationFlag) !== canvas.grid.grid.options.columns)
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shape.forEach(space => space.y *= -1);
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if (canvas.grid.grid.options.columns)
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shape = shape.map(space => {return {x: space.y, y: space.x}});
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