Update wall colission error string to it's new location (it's a foundry native string that was moved to a new key)
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@@ -35,7 +35,7 @@ export async function moveEntities(draggedEntity, selectedEntities) {
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);
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});
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if (hasCollision) {
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ui.notifications.error(game.i18n.localize("ERROR.TokenCollide"));
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ui.notifications.error(game.i18n.localize("RULER.MovementCollision"));
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this._endMeasurement();
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return true;
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}
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