Manuel Vögele
6748617f6a
Add "DnD5e Drag Ruler Integration" and "Shadow of the Demon Lord" to list of Drag Ruler integraion
2022-02-01 20:57:44 +01:00
Manuel Vögele
9d5dccb504
Release v1.11.2
v1.11.2
2022-02-01 11:35:46 +01:00
Manuel Vögele
a252da620a
Always allow the GM to use pathfinding
2022-02-01 11:33:33 +01:00
Johannes Loher
41c8979925
Add support for Dungeonslayers 4 ( #146 )
2022-02-01 10:32:54 +01:00
Manuel Vögele
39f9204fa7
Destroy labels that are no longer used
2022-02-01 02:58:55 +01:00
Manuel Vögele
10633e4e2a
Add .gitignore
2022-01-30 14:28:02 +01:00
Manuel Vögele
f3e1492edd
Release v1.11.1
v1.11.1
2022-01-30 10:55:10 +01:00
Manuel Vögele
7ac1c828b6
Perform pathfinding on grid-corner to grid-corner basis for tokens with size divisible by two ( fixes #144 )
2022-01-30 10:51:58 +01:00
Manuel Vögele
1972498b05
Avoid unnecessary diagonal calculation on hex grids
2022-01-30 10:16:19 +01:00
Manuel Vögele
4a5b9bbb11
Release v1.11.0
v1.11.0
2022-01-30 00:22:43 +01:00
Manuel Vögele
d467fe5bcf
Add pathfinidng support for square and hex grids
2022-01-30 00:06:48 +01:00
Manuel Vögele
1f770f7597
Release v1.10.3
v1.10.3
2022-01-27 14:00:29 +01:00
Manuel Vögele
fa62e1d9c4
Resetting the token drag vision moved from token drop to token cancel in foundry 9.245
2022-01-27 12:47:39 +01:00
Manuel Vögele
f18ce33779
Release v1.10.2
v1.10.2
2022-01-17 21:24:15 +01:00
Manuel Vögele
34cead5cba
Clean up vision of clones when dropping a token ( fixes #140 )
2022-01-17 13:42:48 +01:00
Manuel Vögele
eeb6db76a6
Measure the full path to determine highlight color ( fixes #142 )
2022-01-17 12:50:05 +01:00
Manuel Vögele
9c44994fd2
Add "A5e Drag Ruler Integration" to the list of game system integrations
2022-01-14 12:58:38 +01:00
Manuel Vögele
23c1a903a0
Release v1.10.1
v1.10.1
2022-01-07 15:12:24 +01:00
Manuel Vögele
1b3f563c4e
Keybindings no longer break if no scene is active ( fixes #113 )
2022-01-07 15:10:17 +01:00
José Lozano
c4595f408f
Spanish updated ( #141 )
2022-01-07 15:07:54 +01:00
Manuel Vögele
fae1bb8fe0
Release v1.10.0
v1.10.0
2022-01-03 09:15:10 +01:00
Manuel Vögele
f203bea673
Add Symbaroum drag ruler integration to the list of game system integrations
2022-01-03 08:54:05 +01:00
Manuel Vögele
84c18a6221
Organzie imports
2022-01-03 00:44:16 +01:00
Manuel Vögele
0573adf0fe
Sort translations by language code
2022-01-03 00:42:02 +01:00
Manuel Vögele
76c71329d6
Add french translation (thanks Elfenduli) (provided by & closes #129 )
2022-01-03 00:42:02 +01:00
Manuel Vögele
f918e148fe
Add support for difficult terrain measurements on euclidean gridded scenes ( resolves #134 )
2022-01-03 00:23:35 +01:00
Manuel Vögele
52d77ba0a4
Code changes for v9 compatibility (moves keybindings into the new foundry API)
2022-01-02 18:32:30 +01:00
Manuel Vögele
b06169f149
Remove migration from unnamed version
2022-01-02 18:32:00 +01:00
Manuel Vögele
c914eb23ae
Port to libwrapper
2022-01-02 18:32:00 +01:00
Manuel Vögele
c8a7c73ace
Immediately override the Ruler after extension to increase interoperability with other modules
2022-01-02 18:32:00 +01:00
Manuel Vögele
76cff06b66
Update formatting of japanes localization
2022-01-02 18:31:29 +01:00
Brother Sharp
ad005c1bb1
update ja.json (file provided by touge)
2022-01-02 09:03:28 +01:00
Manuel Vögele
40b882ec93
Release v1.9.1
v1.9.1
2021-12-28 17:20:08 +01:00
Manuel Vögele
1c8ce20a45
Move fallback to default color to a location where it's accessible ( fixes #137 )
2021-12-28 16:17:52 +01:00
José E. Lozano
a16f97f9e7
Spanish updated ( #133 )
2021-12-01 09:48:54 +01:00
Manuel Vögele
a3e0ea9832
Typo
2021-11-24 16:30:13 +01:00
Manuel Vögele
aa2b8b3928
Release v1.9.0
v1.9.0
2021-11-24 09:53:02 +01:00
Manuel Vögele
a164811bb6
Add hint that shift can disable gridless snapping to the setting
2021-11-24 09:52:31 +01:00
Manuel Vögele
752b8375ab
Non-square tokens are now fully supported on square grids ( fixes #116 )
2021-11-24 09:14:27 +01:00
Manuel Vögele
32b38d8efe
Make tokens snap to their speed ranges on gridless scenes ( resolves #71 )
2021-11-23 11:10:21 +01:00
Manuel Vögele
c3a62e3646
Only switch to the next color once the distance is 0.01 above the allowed distance
...
The goal of this is to reduce color flickering noise due to floating number errors
2021-11-21 22:55:02 +01:00
Manuel Vögele
39f7bab4b6
Pass enableTerrainRuler option to all measureDistances calls
...
This fixes a regression introduced with e1265ad6fb
2021-11-21 20:58:18 +01:00
Manuel Vögele
a3be4ceb03
Remove support for TerrainLayer (Enhanced Terrain Layer stays supported)
2021-11-21 16:52:55 +01:00
Manuel Vögele
b275e777db
Ignore space key presses if there is no active canvas ( fixes #123 )
2021-11-21 15:13:45 +01:00
Manuel Vögele
035cfb8969
Add API function to receive the color for a given distance and token
2021-11-17 12:16:36 +01:00
Manuel Vögele
90a25f467b
Add "TheWitcherTRPG" to the game system integration list
2021-11-17 11:48:18 +01:00
Manuel Vögele
ab85b98a5c
Add several new game system integrations to the list
2021-10-17 20:38:01 +02:00
Manuel Vögele
1669edf757
Release v1.8.2
v1.8.2
2021-09-17 18:43:05 +02:00
Manuel Vögele
d1b5f7c39b
Verified to work with 0.8.9
2021-09-17 15:26:58 +02:00
Argonius-Angelus
24f1e78092
Updated getFlag behaviour ( #114 )
...
Updated getFlag behaviour to use Document#getFlag rather than the depreciated PlaceableObject#getFlag. Due to the min core version being marked as 0.8.5, this won't cause a 0.7 compatability issue.
2021-09-15 07:48:00 +02:00