Compare commits
3 Commits
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| 52b64c3016 | |||
| 48d0d17628 | |||
| 8101381cc4 |
@@ -1,3 +1,9 @@
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## 1.13.6
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### Bugfixes
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- Fixed a bug that caused no measurements to be shown next to the ruler
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- Fixed a bug where diagonal paths would sometimes highlight squares that don't blong to the path on square maps
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## 1.13.5
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## 1.13.5
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### Compatibility
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### Compatibility
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- Drag Ruler is now compatible with Foundry VTT v11 (thanks to pkonshik for doing much of the porting work!)
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- Drag Ruler is now compatible with Foundry VTT v11 (thanks to pkonshik for doing much of the porting work!)
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+2
-2
@@ -2,7 +2,7 @@
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"id": "drag-ruler",
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"id": "drag-ruler",
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"title": "Drag Ruler",
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"title": "Drag Ruler",
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"description": "When dragging a token displays a ruler showing how far you've moved that token.",
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"description": "When dragging a token displays a ruler showing how far you've moved that token.",
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"version": "1.13.5",
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"version": "1.13.6",
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"compatibility": {
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"compatibility": {
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"minimum": "11",
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"minimum": "11",
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"verified": "11"
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"verified": "11"
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@@ -80,7 +80,7 @@
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},
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},
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"socket": true,
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"socket": true,
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"url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
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"url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.13.5.zip",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.13.6.zip",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
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"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
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"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
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@@ -185,7 +185,7 @@ export function highlightMeasurementNative(
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tokenShape = [{x: 0, y: 0}],
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tokenShape = [{x: 0, y: 0}],
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alpha = 1,
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alpha = 1,
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) {
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) {
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const spacer = canvas.scene.gridType === CONST.GRID_TYPES.SQUARE ? 1.41 : 1;
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const spacer = canvas.scene.grid.type === CONST.GRID_TYPES.SQUARE ? 1.41 : 1;
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const nMax = Math.max(
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const nMax = Math.max(
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Math.floor(ray.distance / (spacer * Math.min(canvas.grid.w, canvas.grid.h))),
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Math.floor(ray.distance / (spacer * Math.min(canvas.grid.w, canvas.grid.h))),
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1,
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1,
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+16
-22
@@ -262,29 +262,23 @@ export function extendRuler() {
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if (!this.isDragRuler) {
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if (!this.isDragRuler) {
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return super._computeDistance(gridSpaces);
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return super._computeDistance(gridSpaces);
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}
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}
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if (!this.dragRulerEnableTerrainRuler) {
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const shape = this.draggedEntity ? getTokenShape(this.draggedEntity) : null;
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if (!this.dragRulerIgnoreGrid) {
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const options = {
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gridSpaces = true;
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ignoreGrid: this.dragRulerIgnoreGrid,
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}
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gridSpaces,
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super._computeDistance(gridSpaces);
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enableTerrainRuler: this.dragRulerEnableTerrainRuler,
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} else {
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};
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const shape = this.draggedEntity ? getTokenShape(this.draggedEntity) : null;
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const distances = measureDistances(this.segments, this.draggedEntity, shape, options);
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const options = {
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let totalDistance = 0;
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ignoreGrid: this.dragRulerIgnoreGrid,
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for (const [i, d] of distances.entries()) {
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gridSpaces,
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let s = this.segments[i];
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enableTerrainRuler: this.dragRulerEnableTerrainRuler,
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s.startDistance = totalDistance;
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};
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totalDistance += d;
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const distances = measureDistances(this.segments, this.draggedEntity, shape, options);
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s.last = i === this.segments.length - 1;
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let totalDistance = 0;
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s.distance = d;
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for (const [i, d] of distances.entries()) {
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s.text = this._getSegmentLabel(s, totalDistance);
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let s = this.segments[i];
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s.startDistance = totalDistance;
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totalDistance += d;
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s.last = i === this.segments.length - 1;
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s.distance = d;
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s.text = this._getSegmentLabel(s, totalDistance);
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}
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}
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}
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for (const [i, segment] of this.segments.entries()) {
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for (const [i, segment] of this.segments.entries()) {
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const unsnappedSegment = this.dragRulerUnsnappedSegments[i];
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const unsnappedSegment = this.dragRulerUnsnappedSegments[i];
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unsnappedSegment.startDistance = segment.startDistance;
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unsnappedSegment.startDistance = segment.startDistance;
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