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2 Commits
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| 0aee541eb3 | |||
| 40dde08ddd |
@@ -1,3 +1,7 @@
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## 1.4.2
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### Bugfixes
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- Drag Ruler now works again on gridless maps
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## 1.4.1
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## 1.4.1
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### Bugfixes
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### Bugfixes
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- Fixed a bug where Drag Ruler wouldn't work at all on hex grids when the Hex Token Size Support isn't installed
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- Fixed a bug where Drag Ruler wouldn't work at all on hex grids when the Hex Token Size Support isn't installed
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+2
-2
@@ -2,7 +2,7 @@
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"name": "drag-ruler",
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"name": "drag-ruler",
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"title": "Drag Ruler",
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"title": "Drag Ruler",
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"description": "When dragging a token displays a ruler showing how far you've moved that token.",
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"description": "When dragging a token displays a ruler showing how far you've moved that token.",
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"version": "1.4.1",
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"version": "1.4.2",
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"minimumCoreVersion" : "0.7.9",
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"minimumCoreVersion" : "0.7.9",
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"compatibleCoreVersion" : "0.7.9",
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"compatibleCoreVersion" : "0.7.9",
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"authors": [
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"authors": [
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@@ -36,7 +36,7 @@
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}
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}
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],
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],
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"url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
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"url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.4.1.zip",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.4.2.zip",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
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"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
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"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
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+4
-3
@@ -57,9 +57,10 @@ export function getAreaFromPositionAndShape(position, shape) {
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}
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}
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export function getTokenShape(token) {
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export function getTokenShape(token) {
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if (token.scene.data.gridType === CONST.GRID_TYPES.GRIDLESS)
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if (token.scene.data.gridType === CONST.GRID_TYPES.GRIDLESS) {
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throw new Error("getTokenShape cannot be called for tokens on gridless maps")
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return [{x: 0, y: 0}]
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if (token.scene.data.gridType === CONST.GRID_TYPES.SQUARE) {
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}
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else if (token.scene.data.gridType === CONST.GRID_TYPES.SQUARE) {
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const topOffset = -Math.floor(token.data.height / 2)
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const topOffset = -Math.floor(token.data.height / 2)
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const leftOffset = -Math.floor(token.data.width / 2)
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const leftOffset = -Math.floor(token.data.width / 2)
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const shape = []
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const shape = []
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