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Author SHA1 Message Date
Manuel Vögele 07d0c37fe9 Release v1.7.7 2021-07-08 22:02:57 +02:00
Manuel Vögele b8b97ac27a Update generic speed provider default for swade (resolves #93) 2021-07-08 22:01:29 +02:00
3 changed files with 8 additions and 3 deletions
+5
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@@ -1,3 +1,8 @@
## 1.7.7
### Compatibility
- Updated the default settings for the swade game system. The new default speed attribute points to a speed value that gets adjusted for wounds.
## 1.7.6 ## 1.7.6
### Translation ### Translation
- Added Korean translation (thanks to KLO#1490) - Added Korean translation (thanks to KLO#1490)
+2 -2
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@@ -2,7 +2,7 @@
"name": "drag-ruler", "name": "drag-ruler",
"title": "Drag Ruler", "title": "Drag Ruler",
"description": "When dragging a token displays a ruler showing how far you've moved that token.", "description": "When dragging a token displays a ruler showing how far you've moved that token.",
"version": "1.7.6", "version": "1.7.7",
"minimumCoreVersion" : "0.8.5", "minimumCoreVersion" : "0.8.5",
"compatibleCoreVersion" : "0.8.8", "compatibleCoreVersion" : "0.8.8",
"authors": [ "authors": [
@@ -59,7 +59,7 @@
], ],
"socket": true, "socket": true,
"url": "https://github.com/manuelVo/foundryvtt-drag-ruler", "url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.7.6.zip", "download": "https://github.com/manuelVo/foundryvtt-drag-ruler/archive/v1.7.7.zip",
"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json", "manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md", "readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md", "changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
+1 -1
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@@ -17,7 +17,7 @@ export function getDefaultSpeedAttribute() {
case "shadowrun5e": case "shadowrun5e":
return "actor.data.data.movement.walk.value"; return "actor.data.data.movement.walk.value";
case "swade": case "swade":
return "actor.data.data.stats.speed.value" return "actor.data.data.stats.speed.adjusted";
} }
return "" return ""
} }