// Wrapper to fix a FoundryVTT bug that causes the return values of canvas.grid.grid.getPixelsFromGridPosition to be ordered inconsistently // This code could be phased out. The bug that caused the creation of these functions is now fixed, so this is only a wrapper function now export function getPixelsFromGridPosition(xGrid, yGrid) { let coord = getPixelsFromGridPositionObj({x: xGrid, y: yGrid}); return [coord.x, coord.y]; } // This code could be phased out. The bug that caused the creation of these functions is now fixed, so this is only a wrapper function now export function getGridPositionFromPixels(xPixel, yPixel) { let coord = getGridPositionFromPixelsObj({x: xPixel, y: yPixel}); return [coord.x, coord.y]; } // This code could be phased out. The bug that caused the creation of these functions is now fixed, so this is only a wrapper function now export function getGridPositionFromPixelsObj(o) { const coord = canvas.grid.getOffset(o); return {x: coord.j, y: coord.i}; } // This code could be phased out. The bug that caused the creation of these functions is now fixed, so this is only a wrapper function now export function getPixelsFromGridPositionObj(o) { return canvas.grid.getTopLeftPoint({j: o.x, i: o.y}); } export function getCenterFromGridPositionObj(o) { const r = getPixelsFromGridPositionObj(o); [r.x, r.y] = canvas.grid.getCenter(r.x, r.y); return r; }