export function getDefaultSpeedAttribute() { switch (game.system.id) { case "dcc": return "actor.data.data.attributes.speed.value"; case "dnd5e": return "actor.data.data.attributes.movement.walk" case "lancer": return "actor.data.data.mech.speed" case "pf1": return "actor.data.data.attributes.speed.land.total" case "swade": return "actor.data.data.stats.speed.value" } return "" } export function getDefaultDashMultiplier() { switch (game.system.id) { case "swade": return 0 case "dcc": case "dnd5e": case "lancer": case "pf1": return 2 } return 0 }