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crovaxon/foundryvtt-drag-ruler
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foundryvtt-drag-ruler/src
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Manuel Vögele 6ad1f4c522 Merge branch 'master' into develop
2021-04-01 22:36:06 +02:00
..
api.js
Support for difficult terrain with tokens larger than 1x1
2021-03-15 20:52:52 +01:00
compatibility.js
Always draw the ruler from the token's center for larger tokens (even on grids). Highlight all spaces occupied by larger tokens.
2021-03-15 20:17:09 +01:00
foundry_fixes.js
Add support for difficult terrain via Terrain Ruler module (resolves #1)
2021-03-09 10:08:51 +01:00
foundry_imports.js
Fix measurement errors when disabling token snapping while the Terrain Ruler module isn't enabled
2021-04-01 00:07:26 +02:00
main.js
Refactor: Override ruler class instead of hooking each function individually
2021-03-31 17:19:12 +02:00
migration.js
Add setting migration
2021-02-18 00:38:55 +01:00
ruler.js
Refactor: Override ruler class instead of hooking each function individually
2021-03-31 17:19:12 +02:00
settings.js
Add a setting that allows hiding the GM's drag ruler from non gm players (resolves #23)
2021-03-09 12:54:28 +01:00
speed_provider.js
Support for difficult terrain with tokens larger than 1x1
2021-03-15 20:52:52 +01:00
systems.js
Add defaults for swade game system to generic speed provider
2021-03-18 19:06:35 +01:00
util.js
Snap tiny tokens (0.5x0.5 or smaller) to the corners of the grid squares like it is done in vanilla foundry (fixes #49)
2021-04-01 22:25:21 +02:00
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