Manuel Vögele
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39f7bab4b6
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Pass enableTerrainRuler option to all measureDistances calls
This fixes a regression introduced with e1265ad6fb
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2021-11-21 20:58:18 +01:00 |
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Manuel Vögele
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a3be4ceb03
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Remove support for TerrainLayer (Enhanced Terrain Layer stays supported)
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2021-11-21 16:52:55 +01:00 |
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Manuel Vögele
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59c12d017b
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When Ctrl+Z undoes a movement, remove that movement form the movement history as well (resolves #64)
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2021-08-02 15:43:22 +02:00 |
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Manuel Vögele
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7ba89e4229
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Update code for Foundry 0.8.5
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2021-05-22 21:57:59 +02:00 |
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Manuel Vögele
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286aaf7ada
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Properly store terrain ruler's state in the movement history
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2021-05-11 19:01:51 +02:00 |
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Manuel Vögele
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85e167af45
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Allow difficult terrain measurements on girdless maps
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2021-05-11 18:21:39 +02:00 |
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Manuel Vögele
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e8ab77a62e
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Update active rulers when the movement history changes
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2021-05-05 16:01:13 +02:00 |
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Manuel Vögele
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891bb1b4d8
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undefined cannot be transmitted via json, so we use null to reset the movement history instead
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2021-05-03 10:52:57 +02:00 |
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Manuel Vögele
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f0ef109658
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Track the movement of all tokens that are moved simultaneously in one batch (huge performance bump if many tokens are moved)
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2021-04-29 00:03:05 +02:00 |
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Manuel Vögele
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70b166d844
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Add a context menu entry that the gm can use to reset the movement history
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2021-04-26 11:09:56 +02:00 |
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Manuel Vögele
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f7683e8945
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Update the movement tracking flags in the GM client, becauase the user isn't allowed to modify them
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2021-04-14 15:54:59 +02:00 |
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Manuel Vögele
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9787a41fd1
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If Terran Ruler is enabled, store the length of the traveled path so changes to difficult terrain aren't reflected in the tokens movement history
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2021-04-12 18:45:57 +02:00 |
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Manuel Vögele
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c66ec46aed
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Track the path taken by tokens in combat and display it when reactivating DragRuler in the same turn
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2021-04-08 09:35:04 +02:00 |
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