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9 Commits
| Author | SHA1 | Date | |
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| c1b0e9d7fb | |||
| 9d227efcd1 | |||
| a3d942c287 | |||
| 3afb1f30b7 | |||
| 654f8e3111 | |||
| 5f6e348bf0 | |||
| 82f2a885fb | |||
| 5add0be393 | |||
| f77990420a |
@@ -1,3 +1,26 @@
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## 1.12.8
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### Bugfixes
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- Fixed a bug that could cause grid cells to be highlighted in the wrong color
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### Compatibility
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- Fixed an interaction with the Wall Height module that could allow players to walk through walls
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## 1.12.7
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### Bugfixes
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- Fixed a bug that caused measurement templates to only snap to the corners of the grid (this was a regression introduced in 1.12.5)
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## 1.12.6
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### Bugfixes
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- Measured templates no longer snap to a virtual grid on gridless scenes (this was a regression introduced in 1.12.5)
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## 1.12.5
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### Compatibility
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- Drag Ruler is now compatible with DF Template Enhancements
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## 1.12.4
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### Bugfixes
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- Fixed a bug that could cause Drag Ruler to override the default ruler color on other player's clients
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@@ -28,6 +28,9 @@ export async function moveEntities(draggedEntity, selectedEntities) {
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const hasCollision = selectedEntities.some(token => {
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const offset = calculateEntityOffset(token, draggedEntity);
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const offsetRays = rays.filter(ray => !ray.isPrevious).map(ray => applyOffsetToRay(ray, offset))
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if (window.WallHeight) {
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window.WallHeight.addBoundsToRays(offsetRays, draggedEntity);
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}
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return offsetRays.some(r => canvas.walls.checkCollision(r));
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})
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if (hasCollision) {
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@@ -341,7 +344,8 @@ export function highlightMeasurementNative(ray, previousSegments, tokenShape=[{x
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if ( x0 === x1 && y0 === y1 ) continue;
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// Highlight the grid position
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let [xg, yg] = canvas.grid.grid.getPixelsFromGridPosition(x1, y1);
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let [xgtl, ygtl] = canvas.grid.grid.getPixelsFromGridPosition(x1, y1);
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let [xg, yg] = canvas.grid.grid.getCenter(xgtl, ygtl);
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const pathUntilSpace = previousSegments.concat([{ray: new Ray(ray.A, {x: xg, y: yg})}]);
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const distance = sum(canvas.grid.measureDistances(pathUntilSpace, {gridSpaces: true}));
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const color = this.dragRulerGetColorForDistance(distance);
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@@ -355,7 +359,8 @@ export function highlightMeasurementNative(ray, previousSegments, tokenShape=[{x
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let th = tMax[i - 1] - (0.5 / nMax);
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let {x, y} = ray.project(th);
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let [x1h, y1h] = canvas.grid.grid.getGridPositionFromPixels(x, y);
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let [xgh, ygh] = canvas.grid.grid.getPixelsFromGridPosition(x1h, y1h);
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let [xghtl, yghtl] = canvas.grid.grid.getPixelsFromGridPosition(x1h, y1h);
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let [xgh, ygh] = canvas.grid.grid.getCenter(xghtl, yghtl);
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const pathUntilSpace = previousSegments.concat([{ray: new Ray(ray.A, {x: xgh, y: ygh})}]);
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const distance = sum(canvas.grid.measureDistances(pathUntilSpace, {gridSpaces: true}));
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const color = this.dragRulerGetColorForDistance(distance);
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+1
-17
@@ -94,23 +94,7 @@ export function getSnapPointForMeasuredTemplate(x, y) {
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if (canvas.grid.type === CONST.GRID_TYPES.GRIDLESS) {
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return new PIXI.Point(x, y);
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}
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let subgridWidth, subgridHeight;
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if (canvas.grid.type === CONST.GRID_TYPES.SQUARE) {
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subgridWidth = subgridHeight = canvas.dimensions.size / 2;
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}
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else {
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if (canvas.grid.grid.columns) {
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subgridWidth = canvas.grid.w / 4;
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subgridHeight = canvas.grid.h / 2;
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}
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else {
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subgridWidth = canvas.grid.w / 2;
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subgridHeight = canvas.grid.h / 4;
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}
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}
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const snappedX = Math.round(x / subgridWidth) * subgridWidth;
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const snappedY = Math.round(y / subgridHeight) * subgridHeight;
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return new PIXI.Point(snappedX, snappedY);
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return canvas.grid.grid.getSnappedPosition(x, y, canvas.templates.gridPrecision);
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}
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export function getSnapPointForEntity(x, y, entity) {
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+2
-2
@@ -2,7 +2,7 @@
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"name": "drag-ruler",
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"title": "Drag Ruler",
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"description": "When dragging a token displays a ruler showing how far you've moved that token.",
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"version": "1.12.4",
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"version": "1.12.8",
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"minimumCoreVersion" : "9.245",
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"compatibleCoreVersion" : "9",
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"authors": [
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@@ -65,7 +65,7 @@
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],
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"socket": true,
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"url": "https://github.com/manuelVo/foundryvtt-drag-ruler",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/releases/download/v1.12.4/drag-ruler-1.12.4.zip",
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"download": "https://github.com/manuelVo/foundryvtt-drag-ruler/releases/download/v1.12.8/drag-ruler-1.12.8.zip",
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"manifest": "https://raw.githubusercontent.com/manuelVo/foundryvtt-drag-ruler/master/module.json",
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"readme": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/README.md",
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"changelog": "https://github.com/manuelVo/foundryvtt-drag-ruler/blob/master/CHANGELOG.md",
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Generated
+1
-1
@@ -26,7 +26,7 @@ dependencies = [
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[[package]]
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name = "gridless-pathfinding"
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version = "1.12.4"
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version = "1.12.8"
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dependencies = [
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"console_error_panic_hook",
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"js-sys",
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+1
-1
@@ -1,6 +1,6 @@
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[package]
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name = "gridless-pathfinding"
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version = "1.12.4"
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version = "1.12.8"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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