Files
foundryvtt-drag-ruler/CHANGELOG.md
T

1.5 KiB

In development

New features

  • Right click and spacebar can now be swapped, allowing to place waypoints with right click and removing them with spacebar
  • The module can now be configured use a fixed color instead of the player color for the first speed range
  • On gridless maps the ruler will now change it's color to indicate the different speed ranges

Bugfixes

  • Disabling snap to grid with shift now works as expected
  • Fixed a bug where the ruler would sometimes jump to a different target location when deleting a waypoint

v1.1.1

Bugfixes

  • Fixed a bug where tokens wouldn't be moved to the corect end position on gridless maps
  • Ruler now appears immediately when the token is being dragged
  • On gridless maps the ruler will always start measuring at the center of the token
    • This change has no impact on the distance that is being measured
    • In addition to the cosmetical aspect this also fixes a bug that allowed players to glitch through walls

v1.1.0

New features

  • The drag ruler will now be colored for other players than the dragging player as well (only if they have at least observer permissions for that token)
  • The drag ruler won't be shown to other players if they cannot see the dragged token

Bugfixes

  • Fixed a bug where Drag Ruler wouldn't work at all on some windows installations (specificially where the foundry.js has CRLF line endings)

v1.0.1

Bugfixes

  • The GM can now move tokens through walls
  • It is now possible to move multiple tokens with Drag Ruler enabled