Manuel Vögele
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43f26088b5
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Release v1.6.1
v1.6.1
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2021-04-30 10:52:00 +02:00 |
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Manuel Vögele
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39a0787c79
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Add documentation about what needs to be awaited in SpeedProvider.onMovementHistoryUpdate
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2021-04-30 10:26:37 +02:00 |
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Manuel Vögele
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3be898e49c
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First move the token, then store it's path. This ensures that getMovedDistance always returns a valid result.
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2021-04-30 09:53:53 +02:00 |
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Manuel Vögele
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817662bf30
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Send a proper token to onMovementHistoryUpdate
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2021-04-30 09:51:05 +02:00 |
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Manuel Vögele
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56527ccf75
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Add a hook that's called when the movement history is updated to the API
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2021-04-30 00:10:45 +02:00 |
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Manuel Vögele
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6bf8083f7a
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Add a function for resetting the movement history to the public api
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2021-04-30 00:00:15 +02:00 |
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Manuel Vögele
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b5ea1f2284
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Release v1.6.0
v1.6.0
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2021-04-29 14:04:14 +02:00 |
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Manuel Vögele
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6d9870bedb
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Add reference to the github issue in changelog
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2021-04-29 13:24:33 +02:00 |
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Manuel Vögele
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afbe5f9473
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Don't animate tokens when they are dropped with the alt key being pressed (resolves #3)
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2021-04-29 13:18:35 +02:00 |
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Manuel Vögele
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bae0e43b7b
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Document 70b166d8 in changelog
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2021-04-29 12:46:25 +02:00 |
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Manuel Vögele
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1acc012d65
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Cache the output of SpeedProvider.getRanges during a drag to increase speed provider performance
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2021-04-29 12:40:17 +02:00 |
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Manuel Vögele
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4671e6de51
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Only allow users to update the movement history for tokens they own
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2021-04-29 00:20:24 +02:00 |
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Manuel Vögele
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f0ef109658
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Track the movement of all tokens that are moved simultaneously in one batch (huge performance bump if many tokens are moved)
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2021-04-29 00:03:05 +02:00 |
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Manuel Vögele
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f0d1ef9d48
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There might not actually be a dragged token when trying to end the measurement
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2021-04-28 23:25:22 +02:00 |
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Manuel Vögele
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d04ea9b0b7
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Remove leftover lines from a refactor that didn't do anything
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2021-04-28 12:11:58 +02:00 |
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Manuel Vögele
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ba8ab9d473
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After moving a token only end the measurement if no new token is being dragged
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2021-04-27 21:17:28 +02:00 |
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Manuel Vögele
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2691720090
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Update all moved tokens at once (provides a huge performance bump)
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2021-04-27 20:28:44 +02:00 |
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Manuel Vögele
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70b166d844
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Add a context menu entry that the gm can use to reset the movement history
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2021-04-26 11:09:56 +02:00 |
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Manuel Vögele
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908600bfa3
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Release v1.5.4
v1.5.4
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2021-04-21 10:08:50 +02:00 |
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Manuel Vögele
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6472c1d5bd
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Don't include the movement history in collission checks (fixes #61)
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2021-04-21 09:05:50 +02:00 |
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Manuel Vögele
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9151b45874
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Release v1.5.3
v1.5.3
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2021-04-20 17:03:13 +02:00 |
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Manuel Vögele
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d732f7ca17
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Add defaults for dcc system
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2021-04-20 17:02:37 +02:00 |
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Manuel Vögele
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4be6730fd5
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Use parseInt on the speed attribute to increase compatibility with game systems (resolves #60)
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2021-04-20 17:00:28 +02:00 |
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Manuel Vögele
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1faeda6f47
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Release v1.5.2
v1.5.2
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2021-04-19 11:23:26 +02:00 |
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Manuel Vögele
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667259d5d6
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If a token has no actor, use the user's color for highlighting grid spaces (fixes #58)
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2021-04-19 11:22:13 +02:00 |
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Manuel Vögele
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4b68b82590
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Release v1.5.1
v1.5.1
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2021-04-15 17:19:32 +02:00 |
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Manuel Vögele
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447995977b
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Don't show the difficult terrain measurement hint when no terrain module is enabled
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2021-04-15 17:17:38 +02:00 |
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Manuel Vögele
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9e5b344b0d
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Release v1.5.0
v1.5.0
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2021-04-14 22:51:05 +02:00 |
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Manuel Vögele
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43c5df42d4
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If a terrain module is installed, suggest installing Terrain Ruler to the user
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2021-04-14 22:49:18 +02:00 |
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Manuel Vögele
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d0ee47d551
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Fix typo that made regular rulers not work
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2021-04-14 19:45:17 +02:00 |
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Manuel Vögele
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27ffb2d8cb
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Don't return any value in _socketUpdateCombatantDragRulerFlags to reduce the amount of network traffic
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2021-04-14 17:32:40 +02:00 |
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Manuel Vögele
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b734257515
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Check if all required dependencies are present and show an error if this is not the case
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2021-04-14 16:37:46 +02:00 |
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Manuel Vögele
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ff5d46ebbe
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Add a setting to disable the movement history
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2021-04-14 16:10:11 +02:00 |
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Manuel Vögele
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8f896d9b82
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Fix a bug that caused Drag Ruler to measure euclidic distance when Terrain Ruler isn't active
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2021-04-14 15:54:59 +02:00 |
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Manuel Vögele
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f7683e8945
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Update the movement tracking flags in the GM client, becauase the user isn't allowed to modify them
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2021-04-14 15:54:59 +02:00 |
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Manuel Vögele
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9787a41fd1
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If Terran Ruler is enabled, store the length of the traveled path so changes to difficult terrain aren't reflected in the tokens movement history
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2021-04-12 18:45:57 +02:00 |
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Manuel Vögele
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5d93c61f0c
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Merge branch 'master' into develop
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2021-04-11 14:31:44 +02:00 |
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Manuel Vögele
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00e8a9781e
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Release v1.4.6
v1.4.6
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2021-04-11 14:27:09 +02:00 |
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Manuel Vögele
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d2f2307e4d
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Update the ruler before dropping the token to get a more precise target location if the token has been moved very quickly (fixes #51)
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2021-04-11 14:24:23 +02:00 |
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Manuel Vögele
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65912df989
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Add support for the Enhanced Terrain Layer module (resolves #50)
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2021-04-10 15:02:35 +02:00 |
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Manuel Vögele
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9ae9dae427
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Add c66ec46 to changelog
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2021-04-10 15:00:48 +02:00 |
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Manuel Vögele
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8cd5d7f276
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Migrate Drag Ruler to Terrain Ruler's new API
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2021-04-10 14:43:45 +02:00 |
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Manuel Vögele
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35624a37aa
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Add api endpoint to determine the distance that a token has moved already
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2021-04-10 14:25:01 +02:00 |
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Manuel Vögele
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c66ec46aed
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Track the path taken by tokens in combat and display it when reactivating DragRuler in the same turn
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2021-04-08 09:35:04 +02:00 |
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Manuel Vögele
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dec422fa3a
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Fix typo in changelog
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2021-04-01 22:57:13 +02:00 |
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Manuel Vögele
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6ad1f4c522
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Merge branch 'master' into develop
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2021-04-01 22:36:06 +02:00 |
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Manuel Vögele
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fb9a2ee60c
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Release v1.4.5
v1.4.5
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2021-04-01 22:35:23 +02:00 |
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Manuel Vögele
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57ed545e30
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Snap tiny tokens (0.5x0.5 or smaller) to the corners of the grid squares like it is done in vanilla foundry (fixes #49)
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2021-04-01 22:25:21 +02:00 |
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Manuel Vögele
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94fe223529
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Fix measurement errors when disabling token snapping while the Terrain Ruler module isn't enabled
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2021-04-01 00:07:26 +02:00 |
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Manuel Vögele
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305a6116bc
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Refactor: Override ruler class instead of hooking each function individually
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2021-03-31 17:19:12 +02:00 |
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